AI Insights · Timothy · October 2022
Top 5 Zombie Games on iOS in Guatemala Q3 2022
Discover the performance trends of the top 5 zombie games on iOS in Guatemala during Q3 2022, including downloads, revenue, and active user metrics.
In the third quarter of 2022, the top 5 zombie games on the iOS platform in Guatemala showcased diverse performance trends. Here’s a closer look at how these games fared in terms of downloads, revenue, and active users, based on data from Sensor Tower.
State of Survival: Zombie War saw a notable increase in weekly revenue, peaking at approximately $803 in mid-August. Weekly downloads experienced a sharp decline from a high of 107 in mid-July to just 3 in mid-September. Active users showed a fluctuating trend, starting at 448 in late June and ending at 306 by the end of September.
Age of Origins:Tower Defense from Hong Kong Ke Mo Software Co., Limited maintained a relatively stable revenue stream, with a peak of around $487 in late August. Weekly downloads saw a significant drop from 623 at the beginning of July to 173 by the end of September. Active users mirrored this trend, decreasing from 879 in early July to 749 by the end of the quarter.
Last Shelter: Survival had a modest revenue performance, with peaks and troughs throughout the quarter, reaching a high of $474 in early August. Downloads were sporadic, with a notable peak of 81 in mid-July but dropping to single digits by the end of September. Active users increased from 11 in late June to 42 in late August, then declined to 0 by the end of the quarter.
Plants vs. Zombies™ 2 by PopCap experienced consistent weekly downloads, hovering around 500-600 throughout the quarter. Revenue peaked at $322 in early August and maintained moderate levels thereafter. Active user numbers remained robust, starting at 6.5K in late June and slightly increasing to nearly 6.6K by the end of September.
Last Day on Earth: Survival saw steady revenue growth, peaking at $180 in the final week of September. Downloads fluctuated, with a high of 54 in early August, but fell to zero by the end of the quarter. Active users peaked at 193 in early August before declining to 104 by the end of September.
These insights reflect the dynamic nature of user engagement and monetization in the mobile gaming market. For more detailed analysis and data, visit Sensor Tower.